Sunday 28 October 2012

Consecutive Wins

Fifa 13 Scripting - Post 4

A few players have recently approached me regarding this subject the question they raised was "Do I think that after a certain number of consecutive online wins the next few matches become more difficult as to try and balance the game a little more?"

The problem with these questions is that we move away from the facts and evidence provided in the first post and move towards more conspiracy theories.

Don't get me wrong I have experienced this especially in Division 1 where you need to get 7 out of 10 wins to win the title and get that "Gold Pack". You will typically win the first 3 or 4 matches with relative ease and then struggle in the next two. 

This could be down to a mental state of actually thinking you will walk the division and as a result you become more lapsidazical in your play or is it something more?

Could it really be that because of the Gold Pack EA do not want you to win it constantly because you will flood the market with players? 

Think about it 1 match lasts roughly around 15 minutes dependant on stoppages so that's 4 matches an hour give or take. Some players can play for 8 hours a day easy non-stop in some cases even longer. So that equates into 32 wins and if you won every single one it would give you 4.5 gold packs (the 7,500 coin version). This would be equate to 54 cards in total with a base pack value of  33,750 coins.

Multiply that with the amount of players that play the game who are that good online and that is a lot of money EA would be losing out on. Not to mention the amount of cards that would flood the market and lower the coin value of players and consumables. Again a lot of coins for EA to be losing out on.

Thoughts?

As usual if you like the above leave a comment and spread the word.

9 comments:

  1. I'm in division 1 and have been for the past 6 seasons and i do relate to this the amount of times i get close to winning and i just seem to lose because of stupid bounces or players running away from the ball it unbelievable. What you say makes sense whether it is true or not i don't know i hope its not.

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  2. I don;t think ea is against flooding the market with gold players. They constantly devalue their players by releasing in forms, and rare cards naturally decrease in value as cards come out. Ea doesn't mind this because if you buy a rare player for 50k he will lose all his value (and you will lose all of yours) as time goes by. And if an in form comes out, you will likely sell your card for 20k at most and BUY the NEW card. With coins or with fifa points or whatever. Devaluing cards keeps everyone investments going down and hence coins get devalue which mean you need MORE MORE MORE.

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    1. Interesting point. I suppose they do already devalue players with the informs and team of the week cards and as a result cause you to buy the new ones (thats if you really wanted them). However, they do this on their terms when they want to and with the players they choose. Allowing every decent player to win division 1 every time and get a gold pack would just flood the market far too much don't you think?

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  3. Hi, I think apart from the momentum which I believe is a very important part of the game, there is another factor, when you have a weaker team lets say a bronze or silver team playing against a golden team rated over 80, the weaker team seems to have the momentum always on their side, players of the weaker team will play almost a perfect match while the players of the stronger team will play like they have very low chemistry and morale, I have beat player that are much better than me even when they have an all stars Premiere league squad and my players are bronze and silver, I notice that on those games I can score very easy goals and my opponent cannot score even the easiest ones, my goal keeper becomes a super heroe or my opponent attackers always shoot the ball away or many times to the posts, this situation happens very often, but not always, you still have a chance to get screwed by the CPU when you have a weaker team but that chance is very little compare with the chance you have to get screwed by the CPU if you have a super powerful squad rated over 80. I noticed that they actually changed this a bit in FUT 13, because there is the first touch factor, so now the weaker team even when still have all the help from the CPU the bronze players show some problems to control the ball which makes things a little harder for the bronze team however you still have lucky and easier goals than your opponent. Since I noticed that it was harder to control de ball with the bronze players, I started to experiment with chemistry so that the overall rate of my team could be lower without giving away my gold players, I was really impress to discover that my gold team played much better without a manager and with the chemistry of 96, than when they had a manager and a chemistry of 100, I have managed to have a gold team with good players rated 174, team rated 79 with chemistry of 96, I did that by having three bronze players rated at 40 on the bench and moving my cf to play as st, so they still have the green lines between them, but the chemistry gets a little lower specially because I did not use a manager, all I can tell you is that since I did that, the force is with me, I almost never get screwed by the CPU and my team plays much better, please let me know if you have experimented with this as well, I only want my team to play well, I do not mind losing with better players, I just do not want to lose because the CPU screws my team rather than because my opponent is superior, thanks for having this blog!!!

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    1. It's funny you should write this my next post was actually going to be about weak teams vs strong teams. You are right with what you have said though I have also noticed this also along with the other gamers I play FIFA with.

      However, I have never tried lowering the chemistry to give me a better advantage seems like an interesting experiment so I will try it out and let you know the results in a new blog. Thanks for reading.

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    2. just make sure the overall rate of the team gets below 174, and the chemistry higher than 95

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  4. There's many guides, but most are just general knowledge and trading tricks that are out dated. The 'auction house' market moves too fast for these recycled guides.

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  5. I have been in 1st div many a times..never won it ..cs suddenly after 5 games the seasons champion of the world over,who has a record of 70000 wins zero loses zero draws (find it on my club menu)suddenly becomes my every next opponent .so there you are..skill i suppose has very lil to do with it...ea bastards suck..they wana keep u in the game in pursuit of something....thts it....

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